First time here?
Find out how we want to help you as a developer, and plant trees here
Hi, I've been asked to do a haskell project and I don't feel I know enough of it to complete it. Is there any sites or books you can suggest. Books are preferable!
Analyze, manipulate, and process datasets of varying sizes efficiently using Haskell
If you are a developer, analyst, or data scientist who wants to learn data analysis methods using Haskell and its libraries, then this book is for you. Prior experience with Haskell and a basic knowledge of data science will be beneficial.
Haskell is trending in the field of data science by providing a powerful platform for robust data science practices. This book provides you with the skills to handle large amounts of data, even if that data is in a less than perfect state. Each chapter in the book helps to build a small library of code that will be used to solve a problem for that chapter. The book starts with creating databases out of existing datasets, cleaning that data, and interacting with databases within Haskell in order to produce charts for publications. It then moves towards more theoretical concepts that are fundamental to introductory data analysis, but in a context of a real-world problem with real-world data. As you progress in the book, you will be relying on code from previous chapters in order to help create new solutions quickly. By the end of the book, you will be able to manipulate, find, and analyze large and small sets of data using your own Haskell libraries.
This is a great book if you are looking into data analysis with mathematics, obviously in Haskell. You'll need to have a background in mathematics to appreciate this book, as the subject matter becomes rather math-heavy later in the book.
Learning Haskell is not an easy task. Mostly because it takes time to acclimatise to the functional paradigm. It has been impossible to learn Haskell using a single book, and I have got a lot of them because different people use functions for some things but other devs will use a different approach. I would certainly say the best place to start is "Programming in Haskell".
It's all in the name: Learn You a Haskell for Great Good! is a hilarious, illustrated guide to this complex functional language. Packed with the author's original artwork, pop culture references, and most importantly, useful example code, this book teaches functional fundamentals in a way you never thought possible.
You'll start with the kid stuff: basic syntax, recursion, types and type classes. Then once you've got the basics down, the real black belt master-class begins: you'll learn to use applicative functors, monads, zippers, and all the other mythical Haskell constructs you've only read about in storybooks.
As you work your way through the author's imaginative (and occasionally insane) examples, you'll learn to:
Short of eating the author's brain, you will not find a better way to learn this powerful language than reading Learn You a Haskell for Great Good!
Haskell is fun, and that’s what it’s all about!
This book is aimed at people who have experience programming in imperative languages—such as C++, Java, and Python—and now want to try out Haskell. But even if you don’t have any significant programming experience, I’ll bet a smart person like you will be able to follow along and learn Haskell.
My first reaction to Haskell was that the language was just too weird. But after getting over that initial hurdle, it was smooth sailing. Even if Haskell seems strange to you at first, don’t give up. Learning Haskell is almost like learning to program for the first time all over again. It’s fun, and it forces you to think differently.
If you ever get really stuck, the IRC channel #haskell on the freenode network is a great place to ask questions. The people there tend to be nice, patient, and understanding. They’re a great resource for Haskell newbies.
So, What's Haskell?
Haskell is a purely functional programming language.
In imperative programming languages, you give the computer a sequence of tasks, which it then executes. While executing them, the computer can change state. For instance, you can set the variable a to 5 and then do some stuff that might change the value of a. There are also flow-control structures for executing instructions several times, such as for and while loops.
Purely functional programming is different. You don’t tell the computer what to do—you tell it what stuff is. For instance, you can tell the computer that the factorial of a number is the product of every integer from 1 to that number or that the sum of a list of numbers is the first number plus the sum of the remaining numbers. You can express both of these operations as functions.
> Read the Introduction (PDF) in its entirety.
If you are a polyglot programmer in other languages you will often find yourself skipping chunks of information which I was a bit disappointed about. But, if you don't know much or have limited experience this is for you.